State
Last updated 28.04.2020
This page lists all the standard evaluatables that are under the ‘State’ category.
Boolean State Variable boolean
Gets a boolean value from the game state.
Enum State Variable boolean
Gets a enum value from the game state and compares it to a specified value.
An enum is a discrete set of possible options. For example in Terraria, the biome the player is in is an enum as there are only certain distinct possibilities.
Numeric State Variable number
Gets a numeric value from the game state.
Numeric State Variable boolean
Gets a numeric value from the game state and compares it to a given number, outputting the result of the comparison.
String State Variable string
Gets a string value from the game state.